Software Engineer
Sim City was a project for my Principles of Software Development class. I worked with a team of 4 other students to develop a multi-threaded city simulation. Each person in the city is represented by a single thread, which handles both logic and animation. My job was to code and animate the "market" inside of the city, including the market employee and market manager. The video to the right depicts one particular scenario with the animations and artwork I created.
Sim City was a project for my Principles of Software Development class. I worked with a team of 4 other students to develop a multi-threaded city simulation. Each person in the city is represented by a single thread, which handles both logic and animation. My job was to code and animate the "market" inside of the city, including the market employee and market manager. The video to the right depicts one particular scenario with the animations and artwork I created.