Software Engineer
My first venture into low-level computer graphics was through my sophomore year Introduction to Computer Graphics course. I wrote a raytracer in C, implementing techniques such as anti-aliasing, soft shadows, and reflections. We were required to write polygonal and spherical intersection code. The project paved the foundation for my job with CSB Digital, where graphics knowledge was key.
My first venture into low-level computer graphics was through my sophomore year Introduction to Computer Graphics course. I wrote a raytracer in C, implementing techniques such as anti-aliasing, soft shadows, and reflections. We were required to write polygonal and spherical intersection code. The project paved the foundation for my job with CSB Digital, where graphics knowledge was key.